dc supports unlimited precision arithmetic
# file a4.d 3 k 2.54 sx 72.0 lx / 21.0 * p 72.0 lx / 29.4 * p
$> dc a4.d
it allows you to define and call macros
normally dc reads from the standard input; if any command arguments are given to it, they are filenames, and dc reads and executes the contents of the files before reading from standard input
a calculator stores numbers on a stack
entering a number pushes it on the stack
arithmetic operations pop arguments off the stack and push the results
to enter a number in dc, type the digits (using upper case letters A through F as "digits" when working with input bases greater than ten), with an optional decimal point
exponential notation is not supported
to enter a negative number, begin the number with "_"
to enter two numbers in succession, separate them with spaces or newlines
f scriptfile
file=scriptfile
add the commands contained in the file scriptfile to the set of commands to be run while processing the input
n
prints the value on the top of the stack, popping it off, and does not print a newline after
P
pops off the value on top of the stack
if it it a string, it is simply printed without a trailing newline
otherwise it is a number, and the integer portion of its absolute value is printed out as a byte stream
f
prints the entire contents of the stack without altering anything
+
pops two values off the stack, adds them, and pushes the result

pops two values, subtracts the first one popped from the second one popped, and pushes the result
*
pops two values, multiplies them, and pushes the result
/
pops two values, divides the second one popped from by the first one popped, and pushes the result
%
pops two values, computes the remainder of the division that the / command would do, and pushes that
~
pops two values, divides the second one popped from by the first one popped
the quotient is pushed first, and the remainder is pushed next
^
pops two values and exponentiates, using the first value popped as the exponent and the second popped as the base

pops three values and computes a modular exponentiation
the first value popped is used as the reduction modulus; this value must be a nonzero number, and should be an integer
the second popped is used as the exponent; this value must be a nonnegative number, and any fractional part of this exponent will be ignored
the third value popped is the base which gets exponentiated, which should be an integer
v
pops one value, computes its square root, and pushes that
d
duplicates the value on the top of the stack, pushing another copy of it
r
reverses the order of (swaps) the top two values on the stack
dc provides at least 256 memory registers, each named by a single character. you can store a number or a string in a register and retrieve it later
each register also contains its own stack. the current register value is the top of the register's stack
sr
pop the value off the top of the stack and store it into register r
lr
copy the value in register r and push it onto the stack
Sr
pop the value off the top of the (main) stack and push it onto the stack of register r
the previous value of the register becomes inaccessible
Lr
pop the value off the top of register r's stack and push it onto the main stack
the previous value in register r's stack, if any, is now accessible via the lr command
the input radix must be between 2 and 16 inclusive
the output radix must be at least 2
the precision must be zero or greater
i
pops the value off the top of the stack and uses it to set the input radix
o
pops the value off the top of the stack and uses it to set the output radix
k
pops the value off the top of the stack and uses it to set the precision
I
pushes the current input radix on the stack
O
pushes the current output radix on the stack
K
pushes the current precision on the stack
[characters]
makes a string containing characters (contained between balanced [ and ] characters), and pushes it on the stack
a
the topofstack is popped
if it was a number, then the loworder byte of this number is converted into a string and pushed onto the stack. otherwise the topofstack was a string, and the first character of that string is pushed back
x
pops a value off the stack and executes it as a macro
normally it should be a string; if it is a number, it is simply pushed back onto the stack
macros are most often stored in registers; [1p]sa stores a macro to print 1 into register a, and lax invokes this macro
>r
pops two values off the stack and compares them assuming they are numbers, executing the contents of register r as a macro if the original topofstack is greater
!>r
similar but invokes the macro if the original topofstack is not greater than (less than or equal to) what was the secondtotop
>r
similar but invokes the macro if the original topofstack is less
!<r
similar but invokes the macro if the original topofstack is not less than (greater than or equal to) what was the secondtotop
=r
similar but invokes the macro if the two numbers popped are equal
!=r
similar but invokes the macro if the two numbers popped are not equal
?
reads a line from the terminal and executes it
this command allows a macro to request input from the user
q
exits from a macro and also from the macro which invoked it
if called from the top level, or from a macro which was called directly from the top level, the q command will cause dc to exit
Q
pops a value off the stack and uses it as a count of levels of macro execution to be exited
the Q command will never cause dc to exit
X
pops a value off the stack, calculates the number of fraction digits it has, and pushes that number. for a string, the value pushed is 0
z
pushes the current stack depth: the number of objects on the stack before the execution of the z command
#
will interpret the rest of the line as a comment
:r
will pop the top two values off of the stack
the old secondtotop value will be stored in the array r, indexed by the old topofstack value
;r
pops the topofstack and uses it as an index into the array r
the selected value is then pushed onto the stack
# file a4.d 3 k [72.0 lx / 21.0 * p] sw [72.0 lx / 29.4 * p] sh [width in pixels: ]P 2.54 sx lw x [height in pixels: ]P lh x
$> dc f a4.d